* Neither items nor monsters is having any default shield overload bonus now, only with affixes they can have it. * Shield is now much more important in Nagahaku MOD, I have greatly increased the amount of shieldpoints everywhere in game, items, skills, affixes, everywhere. * x2 Enemy amounts in starting maps, x3 in others, x5 in Hell and Acient Blood. * Except a few quest location, most maps would spawn monsters of your own level. Blocked dropbox's link, really sucks ), i may not have time to write a full discription list right now, but there is really a lot of things to say, now let me just post the most important part below, i believe my pre-releasing threads has said more about it. Since i still have to upload another install patch back in China (The Gov. You will need both Hellgate London 1.2 patch and Multiplayer TCv4 Patch installed to make it functional, the way of installing is just the same as Revival 1.5b1 Install this, you need Revival 1.5b launcher, you can find it here: Link is here:Įarlier versions before were very premature and were only released in my community for some fun, 3.0 is my first attempt to make it international
bei "s" erschienen:įinnally, my work finished. Besides, just because it's an old game doesn't mean it's not fun.Nach einiger Entwicklungszeit ist nun der Nagahaku-Mod mit neuen Skills uva. Regardless, I know I'd be interested in playing it again so I figured there may be some other fans of the game lurking around here. I may have gotten that last bit wrong, but I know there was a lot of legal issues people were going through back then because I had a mod someone made that balanced a lot of the spells from the Evoker(?) but a few days after I grabbed the mod, it disappeared off the site. There were some people who started making mods after the code was posted a few places, but they were given C&D orders by the original owners of FSS because they technically still owned the rights to the game. Almost exactly 10 years old (ten years and two days as of this post), but with any popular/heavily anticipated game, there will always be a dedicated fanbase as well as people who loved the game, but due to the developer going under, lost track after the support went dark.Īs I said, there were many bugs that needed to be fixed, but Flagship Studios never got around to fixing them before they went under and from what I recall, they never released the source code, but rather someone "stole" the code from them so modding for the game was extremely touch and go for a long time.